THE WITCHER 3 Opções
Thinking back on her relationship with Geralt, Ciri finds the strength to stop the cataclysm; if Geralt patronized and protected her throughout the game, she dies in the attempt, but if he guided her to mature and make her own choices, she survives.
[80] The logo was re-designed to make it less obvious that The Witcher 3: Wild Hunt was a sequel; the number three suggested a claw mark or mask to an audience unfamiliar with the series, while fans would recognise it as the mark of the Wild Hunt.[81]
The game takes place in a fictional fantasy world based on Slavic folklore. Players control Geralt of Rivia, a monster slayer for hire known as a Witcher, and search for his adopted daughter who is on the run from the Wild Hunt. Players battle the game's many dangers with weapons and magic, interact with non-player characters, and complete quests to acquire experience points and gold, which are used to increase Geralt's abilities and purchase equipment.
Struggle against ferocious rulers, spirits of the wilds, and even a threat from beyond the veil – all hell-bent on controlling this world.
It also comes with all additional content released for the game, alongside new items including swords, armor, and alternate outfits inspired by The Witcher Netflix series — and more!
They return to Kaer Morhen and fortify it against the inevitable arrival of the Hunt. In the battle that ensues, Vesemir is killed, causing Ciri to unleash her uncontrolled power and temporarily send the Hunt into retreat.
Months before its release date, the game's economy, crafting, and inventory systems were incomplete and apparently unable to meet the deadline. Senior gameplay designer Matthew Steinke thought of a remedy and drew up a system context diagram. To allocate prices, Steinke wrote a formula based on rate of damage, defence, or healing. Polynomial least squares were used to determine its efficacy, and it was found THE WITCHER 3 to eliminate bugs from the system and reduce loading times.[63] Each character was given a unique personality to contrast the fetch-quest system typically used in video games.
Geralt’s adopted daughter Ciri is being hunted by the Wild Hunt — a brutal warband of spectral riders. He must track her down across a vast and complex world before they take her incredible power for her own.
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Spatial precision puts you at the heart of the action as the delightful and dangerous world moves around you.
Take on the most important contract of your life: to track down the child of prophecy, the key to saving or destroying this world.
Geralt sails to Skellige and reunites with Yennefer, who is investigating a magical explosion near where Ciri was last seen. They discover that Ciri visited the village of Lofoten, but when the Wild Hunt attacked again, fled in a boat with an unidentified elf. When the boat returned to shore, its only occupant was Uma, a deformed creature Geralt previously saw living with the Bloody Baron.
Other gameplay aspects received mixed reviews. Van Ord praised the game's customisation and upgrade system (which offered players a sense of progression), since it hardened as the story unfolded.[110] Ingenito called its upgrade system deep and flexible, since players have considerable freedom when customising Geralt's skills.